Overview
Project developed on Unreal Engine 5, used as a playground to experiment with the engine’s newer gameplay frameworks. Work included building a custom character movement system with Mover, designing AI behaviors with StateTree, and structuring the UI with the Model-View-ViewModel (MVVM) plugin. All the Development is in C++
Technical Details
- Moteur : Unreal Engine 5
- Langage : C++, Blueprints
- Version Control : git
- Rôle : Gameplay Programmer, Game designer, Creative Director
- Years : 2026
- Duration : ???