Overview

Project developed on Unreal Engine 5, used as a playground to experiment with the engine’s newer gameplay frameworks. Work included building a custom character movement system with Mover, designing AI behaviors with StateTree, and structuring the UI with the Model-View-ViewModel (MVVM) plugin. All the Development is in C++

Technical Details

  • Moteur : Unreal Engine 5
  • Langage : C++, Blueprints
  • Version Control : git
  • Rôle : Gameplay Programmer, Game designer, Creative Director
  • Years : 2026
  • Duration : ???